From batch aligning scans, to setting myself up to make airbrush backgrounds without access to a spraybooth, I enjoy making small tools that solve creative problems, and help push my current projects forward. Sometimes I sell those tools to help fund even more projects. Sometimes I open source them. Here are some examples.
2D Animation / Motion / Visdev
Meticulously crafted set of texture brushes, based on my own airbrush-on-paper experiments. I've used these for background design for a few years, but they've also gained a bit of a cult following in the illustration community!
A batch-scan auto-alignment tool for animators working on paper -- specifically those using a round pegbar and conventional 3-hole punch, instead of ACME. Currently in beta.
Extract all frames from an animated GIF and save them as a PNG sequence contained in a .zip.
Batch retimes all comps in an AE project to 24 fps.
RA Cloud Helper
RoughAnimator's .ra project format doesn't play well with cloud storage services. Cloud Helper avoids sync errors by creating .zip backups of your current Rough Animator project, and saving them to a locally-synced Google Drive or Dropbox folder as you work. A tool I made for my own use. Expected public release: November 2025.
Music & Sound Design
I'm a big fan of the Korg Volca Sample as a scoring and sound design device. Here are a couple tools I made to solve problems I ran into during day-to-day use.
A browser-based tool for generating multi-measure Volca sync, released via Reverse Engine Records. Perfect for creating clock tracks for your hardware multitracker, be it tape-based or digital.
Browser-based tool for adding silence to the end of a looping breakbeat, then rendering a WAV file ready for use on the Korg Volca Sample. Released via Reverse Engine Records, 2025..